Let’s Introduce: Total Annihilation Kingdoms (1998;RTS)

TA:Kingdoms is the second game based on Cavedog Entertainment’s widely acclaimed Total Annihilation. But instead of a traditional sequel that expands the story of the end-time sci-fi universe in which the first TA took place, Chris Taylor throws the player into a medievil world full of magic, elves and dragons awaiting his command. No other than composer Jeremy Soule wrote beautiful medievil music to fit the games theme. Kingdoms didn’t acclaimed any awards like the original TA since it didn’t got any innovative improvements to the old engine as well as fans and critics seemed to dislike the fantasy scenario. Despite these facts, Kingdoms still got an unique style compared to the previous TA and surpriced myself every now and then.

Who doesn’t dream of commanding trained dragons or shooting fireballs on his enemies during massive battles with hundreds of rangers, wizzards or knights battling each other? Total Annihilation: Kingdoms got it’s charme and gives you exactly that!

About acantophis3rd

My name is Joey and I'm an active Lets Player on Youtube for more than 8 years now. I'm playing and writing about games of my childhood & sometimes even step into the world of modern gaming.
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