Todays release of OSJ’s Resistance Playthrough got me thinking. The hype around game play videos on the net increased highly in the last 6 years since I myself began Lets Playing. The main reason might comes in hand with gameplay vids of well known multiplayer series like Call of Duty or Battlefield. Dedicated gamers around the world enjoy their style of play and share it with their audience or the corresponding scene. But where are we today? Does the huge amount of vids make the overall quality suffer?
Sure it does because each scene that exists for so long someday gets over-flooded with low quality imitators while really promising artists disappear as fast as they come. If one promising artist’s a lucky one, then sometimes he needs to deal with low numbers of fans and video views. Especially artists playing and sharing older games often get left behind. Not because they’re bad, but because dozens of other playthroughs of the games they play already exist. And it doesn’t matter if these other guys are famous players or lucky ones themselves.
From my own experience, hear this: You might not have thousands of views or thirty thousands of followers (80% of these never visit your vids again anyway.), but the few you have reward you do with their passion, loyalty and sophisticated feedback regarding your work disguised as hobby. Isn’t it all an gameplay artist needs to go on with what he loves?
Playthrough and Let’s Play just describe the artists play. While the first one stands for “play how you used to and fail allot” does the other implicate “quality gameplay without all the useless dying”. And this is what Old School Junkie’s Playthrough is: quality gameplay of one in my eyes underrated game that is much closer to classic First Person Shooters than most of its kind. The first episode came up today and I suggest you: Go for it and leave your feedback!