Category Archives: 90′s game reviews

Full game reviews of games released between 1990 and 2000.

KKnD – Krush, Kill n’ Destroy: The “impossible to conquer” real-time strategy classic?

Krush, Kill n’ Destroy is a dirty war against a very powerful CPU enemy. But once the player understands how the game works and how to defend his base, it can be lots of fun. The satiric and hilarious mission briefings and the mix of units and weird technology entertains the player for weeks. The game was later re-released with the additional title Xtreme, featuring 20 more missions and  two more music tracks. Normally, games with the addition Xtreme aren’t that good, but KKND proofed it is. Fans of early RTS games should find and buy a copy! KKnD can be considered as one of the better Command & Conquer clones. I remember well as I played it short after release with the age of 13. The first four levels were no match for a child of that age, while I encountered later missions as too difficult. I declared the game as “impossible to conquer” for a long time, until I realized: Experience in the real-time strategy genre and knowledge about game mechanics always lead to victory.

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Jurassic Park – Trespasser: The best dinosaur action game ever created!


I remember very well. I was an addicted dinosaur lover as a kid and as this film Jurassic Park got into the theaters a dream came true. My parents had to smuggle me in, since I was younger and the movie itself got a 12+ rating. Sooner or later I lost that addiction – you know by yourself how that is as a kid. Anyways, I liked the film very well and I also enjoyed the sequel Lost World pretty much. There also should have been a video game, which should be released on the same day as the movie got premier. The games release got delayed and finally shipped in 1998. The year I picked it up. This gentleman, is the best dinosaur action game ever created. At least in my opinion, since it got only bad critics: Jurassic Park – Trespasser.

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System Shock 2: A game that changed the world but failed commercial success

My best friend shared some of his games with me. It was a big bunch of Cd cases on the top of my table. I had some work to do and didn’t checked what games there are. Some days later, oh well it was one of these boring afternoons after school as I wanted to calm down a little bit from my schoolwork. I saw the big tower of cases on my desk again and checked what games he gave to me. On the half way through I’ve read an interesting title. System Shock 2? Didn’t I played a game with a similar title already some years ago? You need to know, it was the year 1999 and I didn’t had access to the world wide web yet. But I did remember! System Shock, the game I always started playing but never finished in all these years since it was too scary for me as a child. Well, maybe this second game might be less scary and more enjoyable. And so I started the installation process. What now follows is a description about my first hours with the game. Very close and very personal!

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Fallout: The post-nuclear gaming experience

War… War never changes.

The year 2161, Vault 13. The Water Chip responsible for the recycling and supply of the Vaults water resources breaks. The protagonist is given the task by the Vault Overseer to search for a replacement in the outside world. Born and raised in the Vault, the protagonist leaves, for the first time in his life the cold but secure walls which he calls his home.

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Review: Resident Evil (PC version)

Resident Evil (Biohazard in japan) is an action adventure, horror game developed by Capcom and published by Virgin Interactive. Originally released for Sony Playstation in 1996 and later, 1997 ported to Sega Saturn and PC. Virgin Interactive trusted the PC portation into the hands of Westwood Studios, but Westwood got not credited for their work later.

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Review: Lands of Lore – The Throne of Chaos

Watch My Let’s Play or read the Review:

Let me tell you about a epic adventure series, fairly unknown but still awesome: The Lands of Lore;  a story told within three role-playing games, developed by Westwood Studios. My first true RPG experience was with Eye of the Beholder, played on the SegaCD, since I didn’t had a computer at this time either. I never understood the D&D rule set much. For example the use of AC, which is better the lower it is. Anyways… in 1994, my uncle thought that it is time to give me a computer and to share some of his games with me. One of them was the much simpler Lands of Lore: The Throne of Chaos. And here begins the story…

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Review: Total Annihilation

I found Supreme Commander, a RTS game that I played the demo of as it came out one year ago in the low-price-box on my super market. It features three campaigns. One for each of the three factions. Each campaign includes 6 very long missions that require good resource management and unit coordination. It remembered me so much on Total Annihilation from the late 90s until I found out that Chris Tailor, the lead designer for TA, made SupCom, too. It was clear for me that I am going to buy it someday until its available for a low price. But this article isn’t about Supreme Commander. Follow me back in time and take a look through my eye on SupComs predecessor. Read the rest of this entry

System Shock: Superior in almost every aspect compared to iD’softs Doom

System Shock is a first-person-shooter action-adventure RPG hybrid released in 1994, developed by Looking Glass Technologies and published by Origin Systems. The game itself is superior in almost every aspect compared with ID Software’s Doom, but didn’t sold very well and wasn’t the commercial success it deserved. More about that later.

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Review: Earth 2140

Earth 2140 is the first game of a real-time strategy series, made 1997 by the polish game developer team TopWare Interactive. Earth 2150 and Earth 2160 followed later. Each decade of the story is separated intro three parts. Main-Game + 2 Add-Ons with the same large content of the main-game. Only E2160 consists of one game with three large campaigns.
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